• Photoshop Rendering

    Take your image from Revit to the next level with these key Photoshop techniques.

Creating your base image

Revit visual styles
Wireframe – not very helpful for us.
Hidden line – purely line work.
Consistent Colours – Useful to select objects in Photoshop by colour.
Shaded – ability to show shading and indirect light and shadows.
White card with glass override –
Realistic – A good Stlye to use as a base image. Shadows from daylight system.
Ray Trace – Photoreal, materiality is better.

How to specify a visual style and save a view

https://knowledge.autodesk.com/support/revit-products/learn-explore/caas/CloudHelp/cloudhelp/2015/ENU/Revit-DocumentPresent/files/GUID-0CEC1836-BB25-4146-BB8E-287EE9BC02F5-htm.html

Reference Imagery

Collect reference images. Create a mood board, print if possible.
Photos of similar spaces.
Lighting styles that you want to achieve.
Mood reference.
Finishes, find images that show the reflectivity.
Camera view reference, which type of shot could work?

Image composition

Foreground elements create interest and depth. Dark advances, Light recedes.
Use the rule of thirds to place your focal point roughly in a one third intersection.
One third sky, two thirds land, or vice versa. Consider the negative space as a retreat for the eye.

Leave some breathing room around the image. It will make it much easier when placing in documents.
Narrative: People activity and story of the scene you are depicting.
Framing: Use image elements to guide the viewer into the image. Guide the eye with light.

Preferably choose a view at eye level, This will help when adding people
If you can choose a lens, aim for around 18mm for an interior, (it’ll probably end up as 15mm) 24-28 for an exterior.

Photoshop set up

Open your line work, or shaded image and set to multiply blend mode. Lock the image
Place surface textures under this layer, Place foreground, atmospherics and grading above.
Place your consistent colour image at the top of your layer stack.
Layer order
Consistent colour layer for selections
Vignette
Atmospherics
colour grading
People & foreground elements
Line work / ambient occlusion: Set to Multiply blend mode
Textures
Background elements
Sky

Previz Sketch

Your road map to a great image!
Create a new layer to sketch in image elements.
Viewer journey through image
People positions, use as markers to guide viewer
Foreground trees
This lets you play around and be a bit creative! It’s a break from the sometimes rigid world of 3D
you can use a bit of artistic license too, strategic tree placement, move that wall a bit!

Adding textures

Drag textures into your Photoshop file straight from an explorer window.
They will appear as a smart object, enabling you to transform and skew the texture.

Make a selection of the area you want to place your texture, then add a layer mask.
Un-link the layer mask from the texture. This allows to to transform the texture independently from the mask.

Transform the texture; Ctrl+T. Distort (hold ctrl and drag the anchor points)
Access more transform options like perspective (right click while in transform mode)
You can reduce the opacity while transforming.

Top Techniques

.

Silhouette

Define your structure’s silhouette against the sky.